I had a revelation today, I think of academics (and life) like a video game. But not just a sandbox video game, more like a very set sort of RPG.
Main Quest: Finish schooling, get degree.
Evil villain that dogs me at every turn: Laziness. Secret reveal: The final ultimate boss was not actually laziness, but my own sense of superiority (or something).
Evil villain that dogs me at every turn: Laziness. Secret reveal: The final ultimate boss was not actually laziness, but my own sense of superiority (or something).
Side Quest: Read all of Hegel's Phenomenology of Spirit.
I have the perverse understanding that if I complete all the side quests I'll be awarded with an ultimate secret weapon that will enable me to finish my main quest much more easily.
If I thought like that I would probably find doing stuff a lot easier.
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